Skyrim tells a tale of Dovahkin a customized character that is born with dragon powers surging through his/her veins. The setting is in the region of Tamriel called Skyrim, the landscape mostly plains, hills, and mountains in certain area have beautiful nature life and in other area there snow covered ice waste lands. Skyrim was my first Elder Scroll game and when i jumped right into it on the outside it was beautiful it was gorgeous and it ran well, however there wasnt any clear indication of where to go after the tutorial so for a good 10min of the game i was left running around the land of skyrim wondering where the dragons are at until i realised at hte top of the screen there was a navigation bar it was rather small to see and wasnt ever pointed out in the game, i felt rather stupid but also thought it could of been pointed out. There were multiple glitches in the game an wasnt very fleshed out which didnt really change the atmosphere of the game but more enhanced the enjoyment as a Mammoth falls from the sky and instantly kills you. But form a designer aspect this is a flaw in the game design and mechanics.

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