Wednesday, 19 April 2017

Unit 3: Research Technigues for the Creative Media Industries

The brutal roman aspect of RYSE: son of rome has heavily influenced what id like the atmosphere to feel in the game we are creating as it shows beautiful scenery mix with brutal reality of war and fighting. The coliseums colossal size it what we hope to achieve with our game while adding the detailing also. The color pallet used in the Armour detailing and the arena itself is whats desirable about this makes it feel really atmospheric and the games story telling would is well done. I think mixing this with comic strip aspect might give it a more made up story feel like you would here about men of legends.
The first of my inspirations i am grabbing from is the comic series themselves mainly Deadpool as i like the style its made in with the serious tone overlayed with comedy. The way ill use this comic style in my game is laying out the story telling in a more comic strip style that will inter change when you click it will move to panel to panel similar to Marvel vs Capcom 3 and games with similar cut scene. I feel like this is easier to understand with a more newer audience and add a nostalgia effect with older generations so it can appeal to multiple audiences while delivering a well done story to go along with it. Comics are always great at showing detailing in emotions and the surroundings themselves as every brush stroke or pencil line is carefully picked out to create immersive storys and help you connect with the characters.

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