Friday, 25 November 2016

These are the finished room design looks. A little more was added to this room like and entire bottom half of a maze. In Photoshop i created a basic colored background in the same pixel dimensions as each other the rooms to break up the aesthetic off plain walls as sometimes it disorientates you and looked like you weren't moving but in fact you were.

The Boss room Isiah made also has a background that i made in the same way as i created all
the other back grounds using photo shop.

This room is looking alot better with the added background, i added a few moving monster obstacles and creating a key door mechanic like i said i would in while also making the sprite mechanic for the game. This process was made by a simple deleting sprite causes another sprite to be destroyed too. I purposely made the back ground somewhat dark to give a little feel htta its and underground dungeon with no like and added various greens and yellows to make it feel dirty and moldy. There is no sprite for the bog yellow block as of ye but if i had to choose what it be is a giant monster with a huge mouth that will instantly kill you.  

This i s my boss room and i also made the background dark to give it a feeling of the unknown as when you enter the room you dont see the boss until its too late. I used purples and Blacks as i really like the colour combos as it Makes it look like some sort of dark abyss 

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